Using The SDK¶
The SDK (software development kit) installation consists of the following file structure:
File / Folder |
Description |
---|---|
|
The game engine itself, which should be distributed with your game code when you share the games you create. |
|
A companion app that provides commands a Xentu developer will need. Things such as changing to a different version of the engine. Or packaging a game you’ve made for a specific platform etc… |
|
The Xentu logo icon, can be used to test texture loading. |
|
A folder containing a number of demo games contained within ZIP archives. |
|
[windows only] A copy of the GLFW3 OpenGL Library (32bit). |
|
[windows only] A copy of the GLEW Window Library (32bit). |
Some other files may also appear depending on what method you chose to install the engine.
For Linux/FreeBSD and MacOS expect the .exe to be dropped from binaries.